The health/damage system is in place, officially upgrading Sunrise Sunset: The Interactive Video Experience to Sunrise Sunset: The Video Game. As simple as the system was to implement, because of the broad way Game Maker handles collisions by default & the naive way that past me programmed the game, adding any sort of "make something happen when the player touches an enemy" function spawned a mid-size bug infestation. But I think it's all cleared up now. Here's what's left:
- Sound effects (I plan on keeping these relatively few & simple).
- Music (I'm using other people's music & almost have the track listing all figured out).
- Final touches, balancing, bugfixes & optimization (UGH).
Official release date is one month from today, shouldn't be a problem. As a side note, today was supposed to be the release day for Justin Bieber's Mega CockBlockaz 2 ... ah, well. I really don't regret postponing that one.
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