Monday, February 29, 2016

Introducing Wumpus Bastards

Hunt the Wumpus ranks right up there with Rogue as one of The Great Original Computer Games. As a kid, I played a bunch of the Texas Instruments graphical remake of Hunt the Wumpus on what, in my memory, was a Commodore 64 (though may have actually been a TI99) but it wasn't until quite recently that I played Gregory Yob's original masterpiece. As a dude who likes to draw his own maps in video games, I found the original text-based version to be quite a bit more engaging. Also, dodecahedrons. No offense to toroids, but I mean, come on.

Dr. Charles Owen, who is a member of my karass, recently assigned the HTML5/PHP implementation of a particularly Yob-like Hunt the Wumpus game in a web app development class I'm currently taking. Now I'm reworking the interface & rebuilding the game engine with plans to add in a bunch of additional gameplay elements to give it more of a dungeon crawly feel. There will be multiple levels with multiple Wumpus*, hence the working title Wumpus Bastards.

It feels like this bad boy is going to be finished in like a week, which probably means it'll be done in a couple of months or so.

* I really want to say 'Wumpii' or maybe 'Wumpuses', but if I'm being real, Wumpus feels like an invariant noun.

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