So web development, as it turns out, is a pain in the ass. Browsers rarely complain; it's probably part of the reason that the internet got so popular so quickly and it makes it hard to fuck up a simple text & images sort of website, but it also makes debugging a bit of a nightmare. Here's the sort of error message you usually get:
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Just Google "WHY DOES NOTHING WORK WHAT IS HAPPENING IT'S JUST WHITE". |
Or, if you're lucky:
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SHIP IT. |
And debugging webshit is sort of a bubblegum & shoelace MacGyver kind of situation:
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I finally spotted the missing parens while cropping this in mspaint. |
It was more of a struggle than expected
just to get a basic Hunt the Wumpus game going, but it's done. I've got quite a bit of new stuff in there, too; the biggest new mechanics are level exits, which open when you kill the wumpus & lead to ever more dangerous caverns, and a stamina gauge which decreases every time you move, adding a little more tension to exploration. I've added enough stuff that just about every room has something interesting going on, from cave taco oases to the classic instakill bottomless pits. Lots of UI stuff to go, balancing, that sort of thing. Probably like half done? Which means, like, 10%, you know.
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