The orbital mechanics simulation and the basic physics engine for the game is all finally in place and working. Still not much to look at, but you can sort of do stuff. Here's a quick trip back home from the moon:
Anyway, this means that I can finally start working on the ship's systems, which should be fun. I'm going to start by sketching out the 3 remaining 'big' systems: Power Management, Temperature Management, and Tank Management, probably in that order. This will be a very general first pass, just to get the groundwork laid for the ship.
And after that, I'm not sure. I have some ideas about where to take this gameplay-wise, but I think I'll just play it by ear for now.
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