New version now available on the Itch.io page, give it a spin!
In this update I've attempted to make the game look less shitty with a redesigned ship (interior & exterior) and some redesigned planets & moons. I've also added a new planet with 2 moons to explore.
Gameplay-wise, we now have a basic damage system, which will be expanded on as I add more detailed ship systems in future updates. This can be disabled if you still want to exercise your god-given right to run into shit without dying. For more information on new ship maintenance considerations, check out the 'Help' option now available from the escape menu, which also includes basic procedures for departures, arrivals and warp drive operation.
The help menu was a player suggestion, as were the new additions of an infinite fuel option and a free flight mode, both now accessible from the title menu.
Other quality-of-life improvements include slightly less wonky manual navball rotation and an expanded cryopod display which now shows the nearest station in addition to your targeted station, as well as your distance to the edge of cryopod and warp range limits.
There were also a few steps backwards, if I'm honest, particularly with space station lighting, both interior & exterior. But, like, whatever. I'll fix it later.
Thanks for sticking with me through another glacial development cycle. Hopefully the next one goes quicker. It probably won't, you know, but here's to keeping hope alive. o7
No comments:
Post a Comment