I want trees of the same species to look similar, of course, but I also want enough variation to keep things from looking too copy & pasty. I also really don't want to draw a bunch of shit. So all of the above trees (and over 18 quintillion more #NoMansFarm) are procedurally generated from this humble set of art assets:
I think I'll hold off for now on making the trees actually grow so that I can get into some gameplay stuff sooner. I'm going to get rocks & grass into the game, then start working on the inventory & crafting systems. Once we can start crafting tools & collecting wood, I should at least have a nice little lumberjack simulator on my hands.
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