It's been a rough week between my laptop shitting the bed for a minute & finals week looming but I've managed to push through the last bit of the historic version 0.0.1.
Organizing my "shit to do" list into version numbers really helps to keep me on track, and it lets me feel every once in a while like I've actually finished something. The last task of 0.0.1 was a basic collision system, which is now up & running; you can't walk though trees & rocks, you don't get stuck in shit, and everything is drawing at visually sensible depths.
0.0.1 was all about getting a basic procedurally generated forest working; 0.0.2 is all about destroying that forest. Rock kicking, tree punching & basic resource gathering are all on the agenda here. This should be a fun one.
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