Thursday, December 29, 2016

Harvest Booze Update #9: Shitventory

I've been a lazy piece of shit for the past couple of weeks, but 0.0.2 is officially complete. You can now actually collect stone, logs and plant fiber from the rocks, trees and grass. The game keeps track of what you have in a simple inventory system, which you can't interact with yet except by gazing upon its glory:

Also note the dude-sized logs. Just toss those in the backpack, no prob.
So, moving on. The big ticket items for 0.0.3 are:
  • Inventory system that you can actually interact with
  • Crafting system & the first few crafting recipes (basic tools)
  • Getting all those tools working in the game
  • Maybe a save system
And, you know, whatever little things I stumble on along the way. The save system might end up becoming a version update all on it's own, I'm not really sure how big of a job that's going to be, but it seems like it's probably going to be a huge pain in the ass. Kind of needs to happen sooner than later, though.

But all of that sounds hard so I'm probably just going to play Rogue System for a couple of weeks, see ya.

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